![]() ![]() ![]() The PC version of this game has a drop-down for console commands if you press ‘ Shift + ~‘ during the game. This game came out before the time of ‘Campaign Plus’ or other such modes that increase the difficulty but allow for a second playthrough with your endgame character and stats (something we think would have been a great addition to this game).īut we found a way to do the next best thing: We’re saying that once you’ve completed that story, there’s not much to do other than play the same missions over again. We’re not saying the game is short, with the average run through the main story typically taking around nine hours on average. Despite all that, there’s one modern aspect where this game falls short, and it’s an important one: The first playthrough of this game is a dream: It’s got the exciting combat, the logical level design, the tried and true Star Wars mythos, and even multiple endings for light side and dark side. Upgradable force powers served as the RPG element while the player character (Jaden) also gradually progresses to learn different lightsaber styles, including the option to dual-wield or use the famous doublesaber like Darth Maul. ![]() Most famous for mixing shooter elements with lightsaber mechanics that were both intuitive and elegant, it was this happy unity of hack n’ slash and FPS that made the game so successful.įor those of you who are familiar with the game, you probably know that the campaign is three acts of non-linear missions separated and punctuated by story-driven multi-part missions that were a little more plot heavy. To anyone unfamiliar with Star Wars: Jedi Academy, this 2003 game developed by Raven, Vicarious Visions, and Lucasarts was the final installment of their Dark Forces franchise. ![]()
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